Tag Archives: conway

Rosa Coomber: The Making of Suzon’s Clues

My name is Rosa Coomber, and I was lucky enough to work with the collection as the Digital Narratives and Storytelling Intern from August 2022 to the end of July 2023. I was excited to join this internship not only due to the opportunity to work with an incredible collection, but also due to the apparent commitment to creativity and freedom fostered by my colleagues. Digital narratives and storytelling are necessarily vague phrases; with a collection as vast as we have at the Conway, and a staff and volunteer body so broad and dedicated, there are more than enough stories to tell! After studying for a few years, I was keen to take a break from essay writing, and instead sought to ponder the question “how else can we tell the story of this collection?”

It turns out that there are almost infinite ways to do this, but the one that I spent most of my time on was Suzon’s Clues. My aim was to delve into the details of individual pieces in the collection and to document the physical experience of the library that we all know and love. A video game seemed to be the perfect medium for this, setting a mystery against the sights and sounds of the Conway.

A screenshot of a title screen for a video game. On the left of the screen are the Start/Load menus, Preferences and Help Panes, and links to read more information about the game or quit the application. To the right, the title “Suzon’s Clues” is written in capitals. The background image is the tea room of the Conway Library with photoshopped smoke covering the bottom half.

[Image: Suzon’s Clues Title Screen. Background image: Tea Room, Conway Library, Courtauld Institute of Art, London, Jan. 2023. Photograph taken by the author. Sidebar graphics created using Procreate © for IOS]

“It’s your first day as a new volunteer in the Conway, and you’re greeted by a rather mysterious individual. Work together to explore the library and uncover clues, but beware, you may find more than you’re bargaining for…”

 

Gameplay

It’s time for your first shift at the Conway Library. You arrive at the Courtauld Institute of Art, collect your volunteer pass, and make your way downstairs. You can feel a presence following you, but you push the thought to the back of your mind; you’re in Somerset House after all, a building with hundreds of years of history, and there are bound to be things hanging around. You open the door to the Witt Library, where you are suddenly intercepted by a mysterious young woman who introduces herself as Suzon. She seems to have been expecting you, and can barely contain her excitement. Suzon explains that she needs someone to help her decode objects that are materialising in the library; they appear to be Conway photographs, but each of them is obscured somehow. It’s going to be more complicated than simply finding their box numbers and filing them away.

Through a series of multiple choice questions, the player explores the library to find clues, whether these are poems, newspaper clippings, or even witness testimony from yet more obscure characters. Once they are cleaned, translated, and stitched back together, they are returned to their rightful places in the library. The aim of the game is to learn more about the photographs in the collection and to integrate them into their historical and cultural context. The more clues the player finds, the clearer the picture becomes. This not only applies to the photographs, but also to the appearance of the elusive Suzon, who seems more familiar as the story progresses. There are four main chapters and one bonus problem, where the player has to opportunity to solve the mystery of Suzon herself. The game is intended not only as an educational exercise, but also as a kind of tribute to the library as a physical space and a centre of memory. This game is not recommended for children under 12, given occasional horror-related subject matter and descriptions of violence and death.

 

Inspirations

Before I settled on creating a video game, I was more focused on the “point of view” element of the project. I had come across an interesting photographic project from the Wellcome Collection’s volunteering department, which photographed the route from Euston Road, inside the main building, and eventually ending at the library itself. This project had practical purposes, of leading volunteers to their work space, but it also made me think about materiality, and what significance these seemingly innocuous and functional photographs would have in future years. Tom Bilson, Head of Digital Media at the Courtauld, had spoken to us often about the importance of documenting the collection and library “warts and all”: scuff marks on folders and torn labels on the red boxes. My initial plan was to create a kind of photographic project, documenting the volunteer experience from the volunteer’s point of view. Through compiling these images, I hoped that we might create a faithful visual representation of the Conway Library experience. It is interesting to note, between September 2022 and the time of writing in July 2023, the Wellcome Collection photographic route is nowhere to be found online, including via the Wayback Machine. This is perhaps testament to how fleeting these moments in time and space truly are, even with the seeming permanence of the internet.

A collage of nine different photographs. The images chart the walking route from outside the main entrance to Somerset House, through the reception area, and down into the Witt Library. From here, the route continues down into the Conway Library and ends in the photography vault.

A selection of images taken in and around the Conway Library, Courtauld Institute of Art, London. Photographs taken by the author, Oct. 2022-Feb. 2023.

 

It was only once I started actually compiling these images that I realised what a resemblance they bore to a typical video game route. I have always been interested in more immersive, interactive learning, and so finally I settled on creating a POV supernatural horror/mystery game. The Conway Library, and its setting underneath Somerset House, is the kind of environment which is naturally ripe for spooky goings on; indeed, I have heard many stories of ghosts clattering about the vaults or floating across the courtyard in the middle of the night. Given the importance of featuring the space in almost every scene in the game, it made sense to import some of its ghostly energy. I am a big fan of horror games, and horror in general, but I have seen very few educational games with a horror slant (most of these would be better known as horror games with an educational slant, see Baldi’s Basics, for example). The mystery genre plays into this as well, as my aim was not simply to unsettle or scare, but also to explore and investigate lesser known pieces in the collection through the lens of the supernatural.

 

Research

After settling on this genre, I began to explore the collection, choosing boxes almost at random, and trying to avoid anything I’d spent too much time on before. After a couple of days of this, I settled on ten sources, which I quickly realised I would have to whittle down to four, an experience I feel is not uncommon when exploring the collection. The sources are as follows:

A black and white photograph mounted on card. The photograph depicts a bust of a woman, facing off to her left with her mouth slightly open. She is frowning slightly.

[CON_B06070_F004_002] – Marble Bust of Costanza Bonarelli by Gianlorenzo BERNINI, Lit.: Bellesi, Paragone, L, 589-591, 24-25, Mar.-May, 1999. ITALY: Florence, Bargello.

This source was the first I chose, and another piece that cemented the decision to focus on pieces in the collection with darker histories. On the surface of things, this is a simple bust of a woman named Costanza Bonarelli, sculpted by famed Italian sculptor Gianlorenzo Bernini. Once I had researched the image further, I discovered that Bonarelli eventually had an affair with Bernini’s brother, and in response Bernini hired someone to slash her face with a dagger. Immediately, this sculpted image of intimacy and adoration had taken on an air of obsession, possession, and violence.

 

Black and white photograph mounted on card. Depicts a small child standing at the foot of a ladder against a wall that is covered in small memorial plaques and bunches of flowers.

Detail of [CON_B06922_F004_029] – TOMBEAUX HISTORIQUES (Père Lachaise), 16 – LE COLUMBARIUM – Monument ou les cendres des Incinérés sont déposees. On y releve les noms de Felix Pyat, Paule Mink, Lissagaray, etc., FRANCE: Paris, Père Lachaise.

This clue uses only the latter image of the two pictured here, of a little girl standing next to a wall covered in flowers. The secret of this image is more straightforward, as the little girl is standing in the colombarium of one of the most famous cemeteries in the world, the Cimitière du Père Lachaise in Paris. What at a first glance could be a photograph of a child in a flower shop takes on a deeper, more macabre significance.

 

Black and white photograph mounted on card. A small, grainy photograph of a crypt wall and part of its ceiling. The wall is covered in hundreds of skulls and other bones arranged in patterns.

[CON_B03465_F004_007] – Malta, Chapel of Bones, Vincenzo Galea, Malta-Valletta.

I was first attracted to this photograph because of how unusual it was, in a folder full of church façades and street shots. A small, soft, black and white postcard with the simple inscription: “Chapel of Bones”. A crypt, the walls covered in skulls and bones, and one of the more gruesome photographs I’ve come across in the collection. Upon researching the site, I discovered that the chapel had been left to go to ruin, with much of its original structure lost. It is presently unknown whether the crypt still exists after years being trapped underground, and this was exactly the kind of mystery I was looking for.

 

Black and white photograph mounted on card. The focus of the photograph is a large stone gate at the end of a wide, white path. At the centre of the gate is a carved stone face, underneath the face there is an archway flanked by two stone columns. Behind the gate there are many trees. There are several people walking towards the gate on the white path, which itself is flanked by rows of stone statues.

[CON_B01159_F001_003] – Angkor Thom, South Gate to Bayon. A.F. Kersting, G31041, taken 2001. CAMBODIA.

This is the final photograph that I chose, and is the most hopeful of the clues. I couldn’t not include a Kersting shot in this selection, and there was something about this one which captivated me. Taken in Angkor Thom, Cambodia, the last surviving and most enduring capital of the Khmer Empire, this photograph depicts the famous face of the city’s South Gate. What I found most mesmerising about this shot is how well the gate has survived, given that the city has been abandoned for at least 400 years. There was something quite poignant about the face of King Jayavarman VII, cast in stone, looking out over the overgrown city, and so I included this as the final clue, symbolising endurance through centuries of history.

 

Process

When I first started this project, although I had a pretty clear view of the finished product, the route to its completion was decidedly murkier. I had heard of several programs for creating visual novels and role-playing games, and so in the end I settled on using perhaps the most popular; a program called Ren’py. Ren’py is designed for users with minimal experience of coding, with much of the game development relying on inputting background images and props. The program works by providing a central interface for the script, and a number of folders for backgrounds, character sprites, and sound effects. A degree of knowledge of coding was required to write the script, but there were useful guides on Ren’py’s site and the wider internet. I definitely appreciated being given the time to learn some coding, as I had no prior experience.

First of two screenshots from Atom, a scripting program on Windows. It depicts a list of video game character names, followed by details of how their characters appear in game, including text colour, font, and font size.

[Some examples of code used in the game: character names and specifications at the beginning of the game. Edited with Atom via Ren’py]

Second of two screenshots from Atom, a scripting program on Windows. It depicts some introductory dialogue welcoming the player to the game.

[Some examples of code used in the game: opening dialogue between Suzon and the player, as well as the first choice in-game. Edited with Atom via Ren’py]

 

This approach suited my aim to immerse the game in the Conway’s architecture, as it allowed me to place emphasis on changing scenes, visual clues, and exploring the library. I didn’t want to overcomplicate the gameplay and end up creating a kind of decision-making labyrinth. Every standard background is an unedited shot of the Conway Library or Courtauld Institute, and many of the props were also photographed on site. For example, the original boxes belonging to each source were also photographed and used in the “Chapter Cleared!” screens at the end of each chapter.

Two collages. The first is comprised of three images of a red box. In the first, it is open, and displaying a lack and white photograph of the first source used in the video game. In the second, the box is closed. In the third, the spine of the box is visible, with the text reading “17th Century Sculpture – Italian – Gianlorenzo Bernini – Busts – Female, Popes, Royalty. CON_B06070. The second collage is comprised of three images: the first is a photograph of the carpet in the Conway Library. The second is a photograph of a volunteers pass on a purple Courtauld lanyard. The third is a torn and scrunched up piece of paper covered with illegible handwriting.

[A few examples of some “props”, including Bernini’s bust of Bonarelli in its box, a section of carpet, a volunteer pass, and a handwritten “clue”.]

 

In addition to this, most of the sound effects were also recorded in the library, for example the sound of the wind heard in the demo was recorded one chilly afternoon in Vault 3, and the sound that plays when a clue is discovered is the sound of a Kersting print being flipped over. I had learnt from attending a workshop with sound artist Robin the Fog that smartphone recording apps are often sufficient for capturing audio of a reasonable quality. This is what I used to create the sound effects used in the game.

A screenshot of the iPhone Voice Memos application. There are nine recordings in total, titled: Boxfall, clap, windwhistle, windchime, smallthud, thud, photo flap, box close, and box open. They are all between one and three seconds long.

[A screenshot of the sound effects compiled here.]

Through this approach, I hope that I have injected as much of the Conway into the project as possible, I wanted to imbue the whole thing with a kind of “library flavour”. There are some photographs of Conway milestones included as well, such as the before, during, and after of the process of photographing the red boxes, and the decorations put up in the Witt Library for the Witt and Conway Staff Reunion.

 

 

A collage of three photographs of the same area of the Conway Library. In the first photograph, there are piles of boxes covering the floor. In the second, the boxes re gone and have been replaced by photographic equipment and piles of red boxes. There is also a large table covered in black fabric visible. In the final photograph, all equipment and boxes has been cleared away, and the space is empty.

[Photograph of the approach to the vaults, taken before, during, and after the photographing of the red boxes, photographed by the author.]

The door to the Witt Library in the Courtauld Institute of Art. Above the door, multicoloured paper bunting has been draped across the walls.

[Photograph of the Witt Library, taken shortly after the Witt and Conway Staff Reunion, photographed by the author.]

 

Once the sources were selected, the next step was to obscure them. I wanted to create a kind of puzzle where the player would have to learn more about their item in order to locate its box, “bring it home”, and advance to the next chapter. So, after the research I compiled a selection of facts about each object. For example, with regards to our first problem, the bust of Costanza Bonarelli, its first clue relates to location and time; a map of 17th Century Siena. The bust was created in the 17th Century, and Costanza herself was originally from Siena. Next, a poem from well-known poet of the Italian Renaissance, Torquato Tasso, included for the line “not that I hope for anything from you, my sweet life, except misery”. This is a reference to the tumultuous affair between Bonarelli and sculptor Bernini. Next, after some exploration, a dagger is discovered in the vault, making an obvious reference to the dagger that was used to disfigure her. From here, almost at the end of the puzzle, Suzon and the player follow the sound of music, which gets louder and quieter depending on how far away the player is as they move through the Conway. The music is an aria from Handel’s cantata, “Apollo e Dafne”, which references Bernini’s most famous work, Apollo and Daphne. This is the final clue which connects Bonarelli and Bernini. From here, the player is given a choice of boxes and, when the correct option is chosen, the item is returned to its home, and in a sense is laid to rest.

This formula is followed for the remaining sources, with some variations. I wanted to try to make the sleuthing process as varied as possible, taking advantage of different forms of media. It seemed like to do otherwise would be a waste when Ren’py allows for the integration of text, pictures, and audio. Another benefit of this approach is the inclusion of a number of characters to further enrich the experience: There is Suzon, of course, who many will recognise from the painting, “A Bar at the Folies-Bergère”, by Édouard Manet, who also makes an appearance. Torquato Tasso arrives to read his poetry, and the vaults are frequented by a ghost by the name of Georgiana. She is named after the Spritualist and artist, Georgiana Houghton, subject of an exhibition at the Courtauld Gallery entitled “Spirit Drawings” in the Summer of 2016. By including Georgiana, Suzon, Manet, and indeed a short cameo from Samuel Courtauld in the introduction, the Gallery, Institute and Library are all represented in the gameplay.

A photograph of the painting “A Bar at the Folies-Bergère”, by Édouard Manet. A young woman is looking out at the viewer, standing behind a bar and surrounded by bottles of alcohol, flowers, and a bowl of oranges. Behind her, the rest of the bar and its patrons are visible. The painting is framed by an ornate, carved wooden frame and hanging on a white wall.

[A photograph of Suzon in situ, photographed by the author in the Courtauld Gallery, Strand, London, December 2022.]

 

Testing and Launch

Once the chapters were written, the script, images, sound effects and music were all combined within the game directory provided by Ren’py. I had, perhaps naively, thought that the bulk of the work was finished, but as always when using unfamiliar technology, there are going to be a few hiccups. The music or sound effects come in too early, too late, too loud, or too quiet. One character sprite fills the entire screen, another doesn’t show up at all. After a couple of weeks and many hours of rewriting code, the game finally ran successfully. I must extend my gratitude to my fellow interns and staff in the Conway Library for playing through the demo and providing some much needed feedback: it’s always helpful to look at these things with as many sets of eyes as possible! It was also fun seeing everyone’s reactions to the experience of moving around the library in-game, and I’m happy that this was well-received.

Once the testing was over and everything was tidied up, it was time to finally launch the game. Suzon’s Clues is hosted on the independent game developer site, itch.io: Suzon’s Clues on itch.io.

A screenshot of the developer’s page of an independent video game website. To the left, there are several descriptive boxes, including: Title, project URL, Game Description, and Classification. To the right, there is an image of the game cover, which depicts the character Suzon against a gold background, with the title “Suzon’s Clues” to the left.

[A screenshot from the developer’s page of “Suzon’s Clues” on itch.io, depicts title and cover art.]

A screenshot of the developer’s page of an independent video game website. To the left, there are two uploads of the game files, titled “SuzonsClues-1.0-mac.zip” and “SuzonsClues-1.0-pc.zip”. To the right, there are several gameplay screenshots, including one from the opening to the game, and another of one of the video game characters.

[A screenshot from the developer’s page of “Suzon’s Clues” on itch.io, depicts the uploads of the game files.]

 

Once the content warnings, game description, installation instructions, and game file were uploaded, everything was done. It was strange to stop working on this project, at times it felt like it would never be finished! I felt that I would always be writing new mysteries for Suzon and whichever unwitting volunteer she had managed to capture, and certainly felt some sadness writing the final scenes.

Conclusion

The aim of Suzon’s Clues was, in part, to explore the ways in which we can interpret the pieces in the collection. Are they to be used to understand the processes and inspirations of sculptors, painters, architects, and photographers? Can we use these photographs to understand social, cultural, and political trends? What about making statements about which objects are preserved, and why? Are they a collection of pictures that are nice to look at? Of course, all of these are true.

The photographs in this collection are preserved with varying degrees of detail, and it would be a truly gargantuan feat to attempt to research the mysteries of every last piece. What I hoped to achieve with the tiny number of sources used was to demonstrate the sheer amount of information that is just waiting to be discovered within these boxes, and the intrigue and fun we can have if we attempt to unearth them. Further to this, Suzon’s Clues is something of a love letter to the Conway Library. So much more than just a building; it is a centre of memory and has been the home of the collection. More than that, the Conway has been the beloved workspace of hundreds of volunteers, staff, students, and visitors. I hope that I have been able to capture a sense of the experience of working on this project, and working in this space. Whether we are sorting through Kersting prints on the mezzanine, poring over masters at the table on the bottom floor, or digitising it all in the vaults.

When I first arrived in the Conway Library in Summer 2022 I was almost overwhelmed by the size of the collection and the methods of telling its story. We as interns have all been given so much freedom to run with our ideas, which has been both deeply rewarding and tremendous fun. Happily, I think we will all leave with new skills and very fond memories.

Rosa Coomber
Courtauld Connects
Digitisation Project
Digital Narratives and
Storytelling Intern

Florence Heyworth: London’s Hanging Gardens of Babylon – Alexandra Road Estate Then and Now

Audio version

Read by Ellie

Text Version

Alexandra and Ainsworth Estate, London NW8 0SN. Designed by Neave Brown (Camden Council's Architects Department), 1968. CON_B04264_F003_004. The Courtauld Institute of Art. CC-BY-NC.
Alexandra and Ainsworth Estate, London NW8 0SN. Designed by Neave Brown (Camden Council’s Architects Department), 1968. CON_B04264_F003_004. The Courtauld Institute of Art. CC-BY-NC.

        ‘Huge picture windows look out over a peaceful oasis of greenery and mature
        trees. Many a time I have sat and been simply uplifted by this lush view of
        nature or been
stunned by the beauty of the sun burnishing the windows
        opposite with a copper glow’.
[1]

        Su Cross, resident of the Alexandra Road Estate

A photograph of the Alexandra Road Estate at sunset, showing lush greenery on the balcony gardens, by @whereisfenchurch on Instagram.
A photograph of the Alexandra Road Estate at sunset, showing lush greenery on the balcony gardens, by @whereisfenchurch on Instagram.

In the aftermath of the Second World War, social housing developments transformed city skylines across Britain. High-rise tower blocks were idealised as utopian ‘streets in the sky’. By the mid-1960s, however, far from being hailed as innovative feats of architecture, tower blocks were condemned by residents and architects alike as undesirable, inconvenient and structurally unsound. The partial collapse of Ronan Point, a 22-storey tower block, in May 1968, fuelled growing calls for a change in direction.

Neave Brown, a New York-born British architect (1929-2018), envisioned a new style of social housing. He believed that ‘ziggurat style terraces’ could revolutionise publicly-owned estates: the sloping structure would provide residents with access to their own outdoor space, in the form of private balconies and terraces, and provide each home with its own front door opening directly onto the street.[2]    

In 1968, Brown designed what would become the Alexandra Road Estate in Camden, London. One of the most significant issues which the project needed to address was the sound and vibration from trains which passed directly adjacent to the site. Brown designed an 8-story stepped building which would block noise from the trains, built on rubber pads to minimise the vibration.[3] His plan consisted of 520 apartments, to house over 1600 people[4], a school, a community centre, a youth club, a heating complex, a care home, a special needs school and a park. When Brown presented his model for the development to the Camden Council in 1969, the councillors applauded its ‘ambitious and imaginative quality’.[5] 

Exterior view of Alexandra Road flats backing onto a train track.
Alexandra and Ainsworth Estate, NW8, London, England. Camden Architects Department. negative number: B88/811. The Courtauld Institute of Art. Accessioned at CON_B04264_F003_001.
Tweet from @Rob_Feihn on twitter, showing photographs of the Alexandra Road Estate. "Early morning visit... still looking visionary!".
Tweet from @Rob_Feihn on twitter, showing photographs of the Alexandra Road Estate. “Early morning visit… still looking visionary!”.

Construction work on the project began in 1972, and this marked the beginning of a succession of unfortunate events, including unforeseen foundation problems and external issues such as high rates of inflation and shortages of reinforcement steel. The project ultimately cost £19,150,000 (over double the anticipated £7,200,000) and took 6 years to complete (rather than the anticipated 3 and a half).[6] Alexandra Road was deemed a ‘wildly expensive’ ‘disaster’ in the media, and Neave Brown never worked as an architect in Britain again.[7] However, despite its reputation in the press, Camden’s housing department found that the flats at Alexandra Road ‘were probably the easiest ever to let’.[8]

Su Cross, a resident of the estate, describes her first impression of Rowley Way (the main street): ‘the dazzling white concrete structures had such a jolly Mediterranean feel. It was immediately possible to visualize its potential as London’s equivalent of the Hanging Gardens of Babylon’.[9]

An adaptation of CON_B04264_F003_004. Also includes image by Latheev Deepan Kolad. Collage by Bella Watts and Florence Heyworth.
An adaptation of CON_B04264_F003_004. Also includes image by Latheev Deepan Kolad. Collage by Bella Watts and Florence Heyworth.

The striking architecture, easy parking and straightforward access to the estate has made it a popular area for location scouts.[10] Scenes of the estate can be seen in BBC shows such as Spooks, Silent Witness and London Spy; films such as Anthony Minghella’s Breaking and Entering (2006) and Matthew Vaughn’s Kingsman: The Secret Service (2014); as well as numerous music videos including J Hus’s ‘Calling Me’ (2015) and The 1975’s ‘Somebody Else’ (2016).

Stills from Slewdem Mafia’s Nothing Like Yours; Fatima’s Somebody Else; and The 1975’s ‘Somebody Else’.
Stills from Slewdem Mafia’s Nothing Like Yours; Fatima’s Somebody Else; and The 1975’s ‘Somebody Else’.

In SPID Theatre’s 2019 documentary ‘Estate Endz’, filmed on the Alexandra Road Estate, one young person said: ‘I know it definitely made me proud to say yeah, my estate was filmed in Kingsman, my estate was filmed in different documentaries’.

However, filming in the area is not popular with everybody: other residents interviewed in the documentary were worried that frequent filming diverts attention away from poor conditions and maintenance issues. One resident explained how ‘there isn’t a day that goes by where you’re not seeing some film crew or photographer or model. For the people living on the estate, it’s a double-edged sword’. She felt that ‘their privacy is being invaded or… that it’s just for show’, and expressed concern that ‘how they live is not necessarily being taken care of, so things like the repairs and maintenance is probably the most important thing in the front of their mind and they just want the council to sort it out’. Polena Barbagallo similarly described how ‘we have people filming here every day’, but ‘underneath all that the structure is decaying.’[11]

Residents have also expressed concern over how the estate is being represented in the media. Council estates have often been used in TV and film as a ‘shorthand for crime and deprivation’,[12] perpetuating negative and harmful stereotypes. Residents have noted how set decorators will often ‘dirty up the estate with fake graffiti and rubbish and generally [make] it look threatening’, which ‘totally misrepresents the estate’.[13]

Equally, there is the issue of the ‘fetishization’ of council estates, whereby ‘urban’ and working-class aesthetics are monetised by labels and celebrities for profit,[14] while the challenges facing the residents of such estates are side-lined and neglected. As of 2012, only 18% of the estate’s flats were leasehold, [15] but estates like Alexandra Road are quickly becoming gentrified, with private flats on the estate now costing anything upwards of £500,000 to purchase.[16]

The misrepresentations of the estate in the media have led to several community-led documentary projects, including the 2012 documentary ‘One Below the Queen’ and the 2019 documentary ‘Estate Endz’. For more information about filming on the estate, see http://alexandraandainsworth.org/on-film

Exterior view of Rowley Way, the main street on the Alexandra Road Estate. NW8, London, England.
Camden Architects Department. Negative number: B88/810. The Courtauld Institute of Art. Accessioned at CON_B04264_F003_005.
Photograph of the Alexandra Road Estate, showing beautiful green growing on the balconies, posted by @gregorzoyzoyla on instagram, 18 August 2017.
Photograph of the Alexandra Road Estate, showing beautiful green growing on the balconies, posted by @gregorzoyzoyla on Instagram, 18 August 2017.
Photograph of the Alexandra Road Estate, with a wintry, yellow-grey sunrise light, posted by @votre__prenom on instagram, 16 December 2018.
Photograph of the Alexandra Road Estate, with a wintry, yellow-grey sunrise light, posted by @votre__prenom on instagram, 16 December 2018.

In 1994, Peter Brooke, then National Heritage Secretary, hailed the Alexandra Road Estate as ‘one of the most distinguished groups of buildings in England since the Second World War’.[17] In 1995, Andrew Freear (recipient of the Architectural League of New York’s President’s Medal) declared Alexandra Road to be ‘the last great social housing project’.[18]  However, the estate is by no means a relic of the past. In 2012-13, a group of residents put forward a bid to the National Heritage Lottery and received £2 million to put towards developing the park, a project which was completed in 2015. Since 2012, the Tenants Hall has begun to be used as a space for yoga classes, table tennis and a fruit and vegetable food cooperative.[19] The ever-evolving nature of the estate is captured by Elizabeth Knowles, a long-term resident: ‘When I think about Alexandra Road it seems it has taken on a life all of its own — and there seems to be no stopping it.’[20]  

 

Further material:

Alexandra Road Estate Spotify Playlist
I hope you enjoy this ‘Alexandra Road Estate’ playlist I have created – all the music videos for these songs were shot on location at the Alexandra Road Estate!

Blogs to Explore
See Sophie Bailey’s I Suppose It’s Not The Place’s Fault and Ben Britton’s The New Towns Are No Longer New for fascinating insights into the social housing of the 1950s.

Bibliography:
Professor Mark Swenarton. Creating a Piece of City: Neave Brown and the Design of Alexandra Road. Cited on: https://www.themodernhouse.com/past-sales/rowley-way-london-nw8/
Wei W (2008) Housing terraces in the UK (Part II). 7 July. Available on: https://kosmyryk.typepad.com/wu_wei/2008/07/housing-terra-2.html
Andrew M (1993) Perspective: Alexandra Road: What Does It Mean for Public Housing? In: The Architects’ Journal (Archive: 1929-2005) 198, no. 35 (1993): 14-15.
Report: Alexandra Road Estate Investigated by National Building Agency. In: The Architects’ Journal (Archive: 1929-2005) 173, no. 8 (1981): 339.
Swenarton M (2014) Politics versus architecture: the Alexandra Road public enquiry of 1978–1981. In: Planning Perspectives, 29:4, 423-446, DOI: 10.1080/02665433.2013.864956. 425
http://alexandraandainsworth.org/on-film
McLennan W (2017) Our estate, the movie set? We just want you to fix our boilers, say residents. Camden New Journal, 7 December. Available on: http://camdennewjournal.com/article/our-estate-the-movie-set-we-just-want-you-to-fix-our-boilers-say-residents

Endnotes:
[1] http://www.greatbuildings.com/buildings/Alexandra_Road_Housing.html
[2] Professor Mark Swenarton. Creating a Piece of City: Neave Brown and the Design of Alexandra Road. Cited on: https://www.themodernhouse.com/past-sales/rowley-way-london-nw8/
[3] https://kosmyryk.typepad.com/wu_wei/2008/07/housing-terra-2.html
[4] Mead, Andrew. “Perspective: Alexandra Road: What Does It Mean for Public Housing?” The Architects’ Journal (Archive: 1929-2005) 198, no. 35 (1993). 14
[5] London Borough of Camden, Housing Committee, 1 April 1969. Cited on: https://www.themodernhouse.com/past-sales/rowley-way-london-nw8/
[6] Report: Alexandra Road Estate Investigated by the National Building Agency.” The Architects’ Journal (Archive: 1929-2005) 173, no. 8 (1981): 339.
[7] Mark Swenarton (2014) Politics versus architecture: the Alexandra Road public enquiry of 1978–1981, Planning Perspectives, 29:4, 423-446, DOI: 10.1080/02665433.2013.864956. 425
[8] Mark Swenarton (2014) Politics versus architecture: the Alexandra Road public enquiry of 1978–1981, Planning Perspectives, 29:4, 423-446, DOI: 10.1080/02665433.2013.864956. 425
[9] http://www.greatbuildings.com/buildings/Alexandra_Road_Housing.html
[10] http://alexandraandainsworth.org/on-film
[11] http://camdennewjournal.com/article/our-estate-the-movie-set-we-just-want-you-to-fix-our-boilers-say-residents
[12] https://www.politics.co.uk/comment-analysis/2017/02/10/stop-portraying-council-estates-as-crime-ridden-and
[13] http://alexandraandainsworth.org/on-film
[14] https://www.refinery29.com/en-gb/working-class-streetwear-high-fashion
[15] https://municipaldreams.wordpress.com/2013/06/18/the-alexandra-road-estate-camden-a-magical-moment-for-english-housing/
[16] https://www.standard.co.uk/lifestyle/esmagazine/brutal-attraction-meet-the-londoners-who-live-in-the-citys-most-controversial-buildings-a3278566.html
[17] Mead, Andrew. “Perspective: Alexandra Road: What Does It Mean for Public Housing?” The Architects’ Journal (Archive : 1929-2005) 198, no. 35 (1993). 14.
[18] Andrew Freear, “Alexandra Road: The last great social housing project,” AA Files, vol. 30, 1995, 35.
[19] News Update (September 2015). http://www.rowleyway.org.uk
[20] http://www.greatbuildings.com/buildings/Alexandra_Road_Housing.html


Florence Heyworth
Courtauld Connects Digitisation Oxford Micro-Internship Participant

Lorraine Stoker: The Keats-Shelley House in Rome

Audio Version

Read by Bill Bryant

Text Version

Rome is a very special place to me and this is a small, perfect jewel in its crown. The Keats-Shelley House on the Spanish Steps in Rome is a museum dedicated to the second-generation English romantic poets who lived in, and were inspired by Italy. The house hosted PB and Mary Shelley, and Lord Byron, but more importantly, it was the final home of John Keats. I am not a lover of poetry, having endured Coleridge and the Rime of the Ancient Mariner at school, but the various Odes by Keats and Paradise Lost by Milton somehow embedded themselves in my artistic imagination. Ode to a Nightingale by Keats is a personal favourite, it even recently prompted the Keats-Shelley Memorial Association’s 2020 Keats-Shelley Writing Prize theme of Songbird.

Anthony Kersting’s black and white photograph of the house, with its half-shuttered windows, patchy exterior paintwork and the overall dilapidated appearance, exudes a post-war feeling of decay – almost a reflection of Keats’ own situation – tired, worn out, dying. The building appears almost tragic – reflecting a tragic life and story. Ode to a Nightingale was written two years before Keats died in this building in 1821 and yet the following stanza captures the ‘beauty’ and essence of this photograph.

Fade far away, dissolve, and quite forget
         What thou among the leaves hast never known,
The weariness, the fever, and the fret
         Here, where men sit and hear each other groan;
Where palsy shakes a few, sad, last gray hairs,
         Where youth grows pale, and spectre-thin, and dies;
                Where but to think is to be full of sorrow
                        And leaden-eyed despairs,
         Where Beauty cannot keep her lustrous eyes,
                Or new Love pine at them beyond to-morrow.  [read more]

Anthony Kersting, “Rome, John Keats’ House, and the Spanish Steps”, 30 September 1961, KER_PNT_G01600. View of the Keats-Shelley House from the Spanish Steps, 2007, uploaded by user Keats1795 to Wikipedia, public domain.
Anthony Kersting, “Rome, John Keats’ House, and the Spanish Steps”, 30 September 1961, KER_PNT_G01600. View of the Keats-Shelley House from the Spanish Steps, 2007, uploaded by user Keats1795 to Wikipedia, public domain.

Today, the striking, renovated building, has a secure future, thanks to the ongoing programme of maintenance and restorations to the interior and exterior of the House. So, before climbing the 138 Spanish steps, It is worth taking a walk through a series of beautiful rooms, containing many treasures and curiosities associated with the lives and works of the Romantic poets, as well as one of the finest libraries of Romantic literature in the world, now numbering more than 8,000 volumes.

In addition to the museum, library and exhibition rooms, there are two spacious terraces boasting stunning views, a book and gift shop, and a small cinema room. The Keats-Shelley Memorial Association (London) purchased the house in 1906 and oversees this house, as well as the Keats House in London, and his grave in Rome.

 


Lorraine Stoker
Courtauld Connects Digitisation Volunteer

Who made the Conway Library?

Audio Version

Read by Gill Stoker

 

Text Version

Much loved and perused by staff, students, and the general public in the know, the Conway Library is a collection of 9764 red boxes containing brown manila folders. The photographs glued on the brown manila mounts are black and white original prints showing places of architectural notice, often in painstaking detail. The variety, detail and beauty of the photographs, as well as the value of this research resource are well documented in this blog.

Martin Conway, who had started collecting art in 1887, “spent a great many of the pre-war years occupied with his photographs, developing the system of mounting, annotating and arranging which can still be found today” (Higgon, 2006). His glamorous American wife, Katrina Glidden, and their daughter, Agnes, joined him in his passion and continued to further enrich the collection. Towards the end of his life, Martin Conway busied himself with the foundation of the Courtauld Institute, to which he donated his much-beloved collection (“The Conway Library archive contains some photographs taken at the Himalayan base camp, where a member of the team made a bust of Martin out of snow, adding a pipe and an incongruous wreath of local vegetation!” Higgon, 2006).

 

What is less well known about the collection is who took the photos after it moved to the Courtauld

 

One of the tasks available to the volunteers, Attributions, seeks to answer that very question. In capturing the names of the photographers, inked, pencilled or stamped predominantly on the back of the mounts, the volunteers compiled, for the first time in the history of the collection, a definitive list of the hundreds of people who contributed photos to the Conway after Conway.

The list of photographers tells a completely new story about the library. No longer simply the story of the initial collectors, this is now also the story of the hundreds of people – students, staff or independent supporters – who donated the images.

The attribution list could tell us the story of the development of these photographers’ interest in specific research fields and the beginning of their careers, or perhaps the story of a small foray into a life they chose not to pursue. It could reveal the arc of development of personal photographic styles and visions, or maybe just the sheer determination of non-photographers to capture and document all sites objectively and in as much detail as possible.

Already, just by looking at the names, we know that it was a truly collective effort and that women were very much represented.

 

In capturing these names, we set out to research the photographers who made the Conway, and credit their work

 

The volunteers carrying out the Attributions task came across famous (and infamous!) contributors such as Anthony F. Kersting, Robert Byron, Tim Benton and Anthony Blunt, but they also came across many names that were scribbled illegibly or reported in too little detail to be tracked reliably.

The easiest photographers to transcribe and research were those who had their names stamped clearly – such as F.H. Crossley – the unmistakeably unique – such as Edzard Eilert Baumann – or those with names reported in full and with aliases – such as Dr Amanda Simpson a.k.a. Amanda Tomlinson.

The most difficult names to research are those whose surnames are more common and those for which we either don’t have first names or we only have initials – such as “M. Wall”, “Mrs Booty”, “Nunn”, “P. Clayton”, Kidson or Lindley.

During the COVID-19 lockdown, we assigned our volunteers the task of researching these names and find out as much biographic information as possible, looking in particular for reliable sources to fill in their research forms. Once the forms were filled in and returned, they went out again to other volunteers for cross-checking and the second part of the task began.

We scheduled Wikipedia editing training sessions and asked the volunteers to try their luck creating new pages for our photographers, and adding information about their involvement with the Conway Library to the biography of photographers with existing pages.

The result, we hope, will give the collection even more visibility, and let us share its fascinating genesis.

Do you know anything more about the Conway photographers?

 

For the full list of names please continue reading.

Continue reading

Layers of London Highlights: Records by Michael Mayes

Audio version

Read by Claudia Neagu

Text version

Introduction by Fran Allfrey, volunteer officer

 

You can now find over 80 photographs from the Conway Library on Layers of London. Layers of London is a fantastic resource and website run by the Institute of Historical Research, University of London. In brief, Layers of London allows you to pin photographs into a digital map of London, and add a short description.

Anyone is able to log on and add photographs that they have taken themselves, and many museums, archives, and libraries have been adding their collection items too. Most importantly, anyone is able to just explore the map!

Since lockdown in March 2020, over 28 Courtauld volunteers have been extremely busy sharing photographs from the Conway Library on Layers of London. In a series of blog posts, we’ll be sharing just a few of the records they have made to try and encourage our blog readers to go explore the map and photographs!

In this post, we have reproduced four of seventeen records (and counting) made by our volunteer Michael. Thank you, Michael, for creating so many evocative records, which really show the variety of photographs in the Conway Library.

Michael says: “My favourite photograph is one of Anthony Kersting’s – The Horniman Museum. It’s a place I know well from visits and he captures it in that unique way he has, making a building, no matter how familiar, appear to you as if for the first time.
My favourite entry, however, is of The Crown Tavern. I hope I’ve captured the nostalgia of the period and the central role pubs played in social life particularly as we have lost so many already and no doubt more to come.”

Records created by Michael Mayes

 

The Crown Tavern, Aberdeen Place, London. Architect CH Worley, built 1898. CON_B04084_F002_034. The Courtauld Institute of Art, CC-BY-NC.

The Crown Tavern, 23 Aberdeen Place, London NW8

This pub is sadly no longer with us, having sold its last drink in March 2004. Its new incarnation is a striking residential property restored to show off its late Victorian origins. This image is intriguing. The wonderfully decorated windows invite the sunlight to steal in, throwing panes of light across the floor and wall, and highlighting a coat on its peg. A restless dog lingers near its master. A half-finished beer stands on the table, where on the opposite side a man sits, rolling his smoke, with a pint of Dublin’s finest waiting to be enjoyed. Cheers!

Lenin Memorial, Holford Square, London. Designed by Berthold Lubetkin, erected in 1942. CON_B04266_F001_005. The Courtauld Institute of Art, CC-BY-NC.

Lenin Memorial, Holford Square, London WC1 

Badly damaged by bombing in World War Two, the then-named Holford Square was condemned in 1948 and rebuilt to plans drawn up by the architect Berthold Lubetkin. It was renamed Bevin Court and located in Holford Gardens. Lubetkin had previously, in 1942, designed and installed the memorial you see in the photograph. In an uncanny parallel with events in June 2020 when protesters targeted statues of figures involved in the slave trade, Lenin’s memorial was regularly damaged and defaced, and eventually it was buried by Lubetkin beneath a staircase when Bevin Court was being built. The photograph featured in an exhibition, British Art and Design Before the War, at the Hayward Gallery in 1979-80. The photographer has captured an image of what could be considered an understated design: the arch above Lenin’s head, the inset inscription, the housing set at a downward angle. Note, however, the security chain around the base, a sign, perhaps, of the protests to come.

Ludgate Circus Railway Bridge, London. Opened 1865. CON_B04108_F003_024. The Courtauld Institute of Art, CC-BY-NC.

Ludgate Circus Railway Bridge

This image featuring the railway bridge is undated though there are some clues as to the period in which it was taken. The clothes worn by a small group of young people in front of the King Lud pub on the left suggest the 1950s or earlier 1960s; note also the bus and the traffic light design. Scrutinise the cyclists hurtling down the hill, drop-handle racers having a great time in the light traffic – it is probably not rush hour. The City is either at rest, suggesting a weekend, or in an urgency of homeward bound city workers still toiling at their desks.

The Horniman Museum, London. Photographed by Anthony Kersting, 1990. CON_B04088_F001_010. The Courtauld Institute of Art, CC-BY-NC.

The Horniman Museum

The Museum opened on its present site in 1901. It is well known and frequently attended and plenty of information can be derived from its website. This image, taken by Anthony Kersting, exemplifies his approach to photography. Judging by the leafless trees, it appears to have been taken in the late afternoon of a winter’s day. The long shadow raking from the left anchors the building, which is highlighted and framed. Sky detail is minimal but the wisp of cloud is such a delight. The vehicle passing in front of the building suggests a longish exposure. Time, care and attention to detail whisper quietly from this image.

See all the records created by Michael here: https://www.layersoflondon.org/map/users/2090

And all the Conway Library photographs on Layers of London here: https://www.layersoflondon.org/map/collections/446 

John Ramsey: A Sculpture in Canterbury Cathedral

Audio Version

Text Version

This sculpture in Canterbury Cathedral was a favourite of George Zarnecki, former librarian of the Conway and Deputy Director of the Courtauld Institute. In the latter part of the 20th century, he was a leading authority on sculpture of the Norman or Romanesque period.

Detail of capital 9 in St Gabriel's Chapel in Canterbury Cathedral depicting two partying goats.
St. Gabriel’s Chapel, Capital N.9. Canterbury Cathedral. Attribution: G. Zarnecki. CON_B00089_F002_026.

For his book English Romanesque Sculpture 1066 – 1140, he chose it as the image for the front cover. It is a carving on a capital of a pillar in the crypt of Canterbury Cathedral. It dates from 1070 and shows two animals playing musical instruments. The inspiration for the images came from local illuminated manuscripts.

Zarnecki acknowledged that showing animals playing musical instruments was a popular theme, as they featured in humorous folk tales and fables. However, he had not seen any other work to compare with the sophistication shown here. He was struck by the complex composition, the richness of the imagination and the superior quality of the draughtsmanship and modelling.

The purpose of the sculpture

 

In medieval thinking, the universe was divinely ordered so therefore everything could be given a theological explanation, and everything on earth reflected different aspects of Heaven.

In the middle ages, most people were illiterate, so sculpture and painting provided the images and pictures to illustrate sermons and stories. People lived in a harsh world full of superstition and fear of the unknown. They had the same IQ as ourselves, and exercised it through powerful imaginations, myth-making and storytelling, as they tried to make sense of the world.  Meanwhile, the Church aimed to secure a sense of awe and apprehension, a fear of divine retribution. So, popular images could be used to illustrate a moral message.

Churches were carved all over and painted. It was believed that they were seen not only by people but also by God, so symbolism had to be everywhere. 

Animals in the Medieval imagination

 

Medieval stories have attracted an extensive field of academic research, which tends to analyse stories as:

  • Fables with a strong moral tone, e.g. Aesop’s fables from the 5th century BC;
  • Myths: creation stories, focussed on Gods and mortals;
  • Folk tales, designed both for entertainment and for moral guidance. They were more playful and less structured. Stories were told and retold, continually changing and adapting, to reflect the point to be made, or the circumstances of the time. They were not written down until the 16th.

These categories overlapped of course. Also, stories travelled widely around the world along the trade routes and picked up many influences. Animals featured strongly. They developed specific characteristics, and many fantastical, mythical animals were created. Animals were seen as sources of instruction, as in the Book of Job: ‘’Ask now the beasts and they shall teach thee – and the fowls of the air’’ [Job 12:7]. 

Animal symbolism and musical instruments

 

Here are just a few examples, to provide some context for the animals in this picture:

  • A cat – represents laziness and lechery;
  • Playing a fiddle – suggests a mewing sound;
  • Dog – faithful, loyal, but also can be stupid and lustful;
  • Donkey – Christ’s beast of burden, or used derogatorily to represent either stupid or lower class people, but can also be lustful;
  • Goat – loves the mountains like Jesus, represents fertility but also the horned devil. Can represent intelligence and mischievousness. And lust.
  • Sheep – can represent Christ/the lamb of God. Indicates purity, gentleness, wisdom, but not as canny as goats. (It’s the only animal I can find who is not associated with lust!)
  • Playing a lute – suggests a bleating sound.

Sheep and goats were the earliest animals to be domesticated and feature heavily in folk stories. Animals from all over the world were introduced as these stories circulated, so non-indigenous types such as a mountain goat or ibex would feature in English folk tales.

What this carving shows

 

In order to understand it, I drew it as a simplified picture to clarify the detail that is hard to decipher from the photograph. I have also added in some features that look to have become worn or broken.

What I think I see is a sheep, an ibex, and a fantastical creature.

A sketch by John Ramsey.

The sheep is female and playing a violin or maybe a lute with a bow. She has a human torso which is smooth like skin, a human breast and hands, but hooves for feet. The sheep also has wings, is standing upright and appears to be singing.

The sex of the ibex is not visible, but it is playing a cornet or trumpet, so my assumption is that he is male. He has the head and body of a goat. He is playing the horn with his cloven forefeet. His hind feet, however, are human. His right foot appears to be wearing a shoe and is between the sheep’s instrument and her leg, possibly pointing towards her groin.

He is riding a creature which has the head of a dog, front legs with hooves but the tail of a fish. The creature is stretching back to bite the ibex, which may indicate that the ibex is planning mischief, or is making too much noise. (Where medieval animals are seen biting themselves, this means they have made a mistake and are punishing themselves. E.g. a wolf bites his foreleg if he treads on a stick and makes a noise as he creeps up on a chicken shed.)

Conclusion: The ibex is trying to seduce the sheep, who is pure. The instruments may indicate their respective voices or symbolise their sexual parts. One senses the sheep is wise and the ibex will have his work cut out!

What is the story?

 

There are many story and reference books, but from what I can find online there is no obviously popular story that could feature this scene. The crypt of Canterbury was a pilgrimage destination, so perhaps this and other wonderful carvings there were used to entertain them or to remind them of a clear moral point.

Would anyone like to write the story? Or offer an alternative interpretation of the picture?

References:

 

Zarnecki G (1951) English Romanesque Sculpture 1066 – 1140. London: Tiranti.

Kahn D (1991) Canterbury Cathedral and its Romanesque Sculpture. Austin: University of Texas Press. (Deborah Kahn was a pupil of Zarnecki and her work remains the definitive analysis of Canterbury Cathedral’s sculpture.)


John Ramsey
Courtauld Connects Digitisation Volunteer

Sophie Buckman: the serene beauty of Robert Byron’s Isfahan

Audio Version

Read by Christopher Williams

Text Version

Being presented with immediate free rein in The Courtauld’s Conway photographic library was delightfully overwhelming, and I spent much of my first day flitting between folders of images of Cumbrian churches, the Callipygian Venus, and Florentine stained glass.

Eventually and unsurprisingly, I was drawn to the section of files on the architecture of Iran, and soon came across the two on Isfahan. Having visited the city a few years ago, I was curious to see the photographs of what I remember as one of the most beautiful cities in the country of my family. An ancient Silk Road city, Isfahan flourished in the Safavid period, and its skyline is still marked by the imperial sandstone of Shah Abbas’ golden age.

The domes and minarets of Isfahan’s mosques and palaces colour the city a vibrant blue, evoking memories of invading Mongols and their eastern ceramics. In The Road to Oxiana (1937), travel writer and aesthete Robert Byron (1905 – 1941) saw reflections of this dominating colour in the Zayandehrud river which cuts through the city; he describes it “catching that blue in its muddy silver… and before you know how, Isfahan has become indelible, has insinuated its image into that gallery of places which everyone privately treasures”.

Expelled from Merton College, Oxford, Robert Byron was a member of the infamously flamboyant Hypocrites Club, and in the 1920s a “bright young thing” of the London social scene. While the excess of his early years was immortalised in novels by Evelyn Waugh and Nancy Mitford, much of Byron’s life was spent travelling and soon he became a wildly successful travel writer, ahead of his death in combat in 1941.

Here at the Courtauld can be found Byron’s own photos from his Middle Eastern trip of 1933–34, taken during the writing of his most famous work, The Road to Oxiana.

Item from the Conway Library. Two images of Isfahan, Persia, showing the bridge.
CON_B02478_F001_002 Robert Byron, a view along Khaju Bridge from the imperial box in its centre. The throne from where Shah Abbas II would have enjoyed summer evenings is long gone.

Central to his view of Isfahan, is the river, “Zayandeh” literally meaning “life-giver”, and its two main bridges, Pol-e-Khaju, Khaju Bridge, and Si-o-se Pol, the Bridge of 33 Arches.

Pol-e-khaju and Si-o-se Pol were both built in the seventeenth century, and function as pedestrian bridges as well as weirs. In Byron’s photographs the Zayandehrud tears between their arches, whilst in more recent years the waterbed has been dry.

The river’s pilgrimage from the Zagros Mountains has fallen short every summer for 10 years now. Some blame bureaucratic mismanagement and the over-allocation of water to steelworks and farms upstream, whilst officials have been quoted as instead blaming the immorality of Isfahanis for the drying of the river.[1]

Item from the Conway Library, two black and white images of the bridge from different angles.
Robert Byron, Khaju Bridge, low water. CON_B02478_F001_001.

Robert Byron’s several visits to the city over those two years provide evidence of the instability of the Zayandehrud’s water levels. In one photograph of Pol-e-Khaju the water is low enough to allow locals to wash and bathe on the crumbling Safavid steps.

In one of Byron’s photos of Si-o-se pol, a group of people seem stranded in his symmetrical framing, the water rising, with several of the men staring deep into the camera’s lens, almost imploring the viewer for help. Photographing this middle section of the bridge isolates these pedestrians, eliminating any view of escape from the Zayandehrud, reframing a simple social scene into a near biblical scene of flooding.

Item from the Conway Library, two black and white images of people standing on the bridge, under the arches.
Robert Byron, high water. CON_B02478_F007_002.

The two bridges have served as meeting-places and social spaces for Isfahanis since their inception, particularly in the evenings, when the workday ends and crowds are drawn to the aureate glow of the lit arcades and arches.

Byron describes the foot passages on Si-o-se Pol being as overwhelmed as the river; “it was crowded with people, and all the town was hurrying to join them; there was never such a flood in living memory”.

Despite Byron’s poetic synonymity of crowd and water, the drought of recent years have allowed for the continued tradition of singing underneath the arches of Khaju. Groups of men drink tea, smoke shisha pipes, or “hubble-bubbles” as Byron called them, and sing in groups or unison, their voices echoing off the high, curved roof of the cavernous spaces.

The sound is haunting, and one almost feels transported to a bygone era in awe of this storied tradition.

Robert Byron, daytime under Khaju Bridge, 1933. CON_B02478_F001_005.

A photograph from my visit to Isfahan in 2017, nighttime under Khaju Bridge, with singers.

Much of Byron’s journey through Persia in The Road to Oxiana is impeded by bureaucracy and illness. Many of the entries of his many weeks stuck in Tehran start with some defeated variation of “Still here”. By contrast, the verdant splendour of Isfahan is celebrated, in what I find to be the most beautiful passage of the book:

“The bridge encloses the road by arched walls, on the outside of which runs a miniature arcade for foot passengers. This was crowded with people, and all the town was hurrying to join them; there was never such a flood in living memory. The lights came out. A little breeze stirred, and for the first time in four months I felt a wind that had no chill in it. I smelt the spring, and the rising sap. One of those rare moments of absolute peace, when the body is loose, the mind asks no questions, and the world is a triumph, was mine. So much it meant to have escaped from Teheran.”     Robert Byron on Si-o-se Pol, The Road to Oxiana 

For the first summer in ten years, 2019 saw the Khaju and Si-o-se bridges flushed with water once again. Through drought and flood, from their building in the 1600s, to Byron’s 1930s, to the present, the serene beauty of these “cafe-au-lait” bridges endures.

[1] The Independent, June 2016, “Iranian women’s clothing “causing rivers to run dry”, says senior cleric” https://www.independent.co.uk/news/world/middle-east/iranian-womens-clothing-is-causing-a-river-to-run-dry-cleric-says-a7077021.html


Sophie Buckman

Courtauld Connects Digitisation Oxford Micro-Internship Participant

Ben Britton: “The New Towns are no longer new” – Basildon in the Conway Archive

Audio Version

Text Version

 

Black and white Conway image of the whole Brooke House and Basildon Town Centre mounted on board
Brooke House and Basildon Town Centre. CON_B04252_F001_001. The Courtauld Institute of Art, CC-BY-NC.

In 1956, before Brooke House was built, or any part of Basildon for that matter, there was a sign in its place that read: “This is the site of Basildon Town Centre”. Over the next few years, the first buildings of what was already Basildon were put up, fulfilling the sign’s prophetic message. I was particularly intrigued to find a folder in the Conway Library containing 20th Century municipal and residential architecture, not least of all because it is shelved directly opposite several boxes-worth of photographs of the Hagia Sofia, which is about as iconic as European architecture gets. There is something important to be gained, I think, from recognising the aesthetic and historic value of a medium-sized post-war town in Essex, alongside so much other human achievement.

Black and white Conway image of East Walk, Basildon, featuring mostly low-rise buildings. The image is mounted on board.
A predominantly low-rise town. CON_B04252_F001_009. The Courtauld Institute of Art, CC-BY-NC.

“The New Towns are no longer new”[1] reads a parliamentary select committee’s investigation into the problems now faced by the swathe of purpose-built towns following the end of the Second World War. These towns were, in theory, a continuation of Ebenezer Howard’s Garden City vision to house those displaced by slum-clearance in an overcrowded London. There is certainly a shared utopian ideal between the New Towns and the Garden Cities, and not one mutually exclusive of pragmatism. But there the similarities end, as finally the avant-garde of British architects were given permission, and funding, to build the modern sorts of towns that they had always dreamed about.

Among them was Sir Basil Spence, who, having won the contract to redesign Coventry Cathedral (beating competition from Giles Gilbert Scott), rose to prominence and became Britain’s most prolific modernist architect. He, along with A.B. Davis, designed Brooke House and the vast majority of Basildon’s town centre.

Black and white Conway image of Brooke House taken from below. The image is mounted on board
A view of Brooke House divorced from its surroundings. CON_B04252_F001_002. The Courtauld Institute of Art, CC-BY-NC.

It is tempting, as with so much Brutalist architecture, to make claims of the building’s dominance over the low-rise landscape, and certainly it is possible to indicate this with a Rodchenko-esque photograph (see above). But the general impression given by the pictures in the Conway Archive is not one of overbearing concrete. Both up close and from a distance, we are able to see how the entirely residential building inhabits a humbler space at the centre of town, acting as a sheltered forecourt for the surrounding shops. Even the undoubtedly massive pylons even have a slight slimness to them, to the point of looking vaguely insectoid and flimsy under the immense weight they support.

A black and white image of Brooke House's forecourt, mounted on card.
A view of the forecourt. CON_B04252_F001_004. The Courtauld Institute of Art, CC-BY-NC.

What this goes to show is the humanist bent of the design of the New Towns. Certainly they are monumental (the problems they were attempting to remedy necessitated their scale) but equally they were a radical approach to the problems of working-class living conditions at the time. The Liberal MP Lord Beveridge, whose work laid the foundations for Britain’s welfare state, described the ideal New Town as one of “beauty and happiness and community spirit”.[2] It is the effort towards these ideals that I think is captured in these photographs, before the subsequent economic downturn and regeneration programs undergone by Basildon.

Black and white Conway image of Blenheim House, mounted on board.
John Gordon’s mosaic on the façade of Blenheim House (formerly home to the Locarno Ballroom), the largest of its kind in Britain at the time. CON_B04252_F001_009. The Courtauld Institute of Art, CC-BY-NC.

It is not the case, as the Parliamentary select committee’s report seems to suggest, that New Towns such as Basildon were always devoid of community cultural centres. Instead that these facilities (a cinema, an arts centre, a library etc.) required a consistent investment which the New Towns, unfortunately, did not receive. Equally, accusations of the towns’ lack of heritage in the 2008 report contradict the assertion that they “are no longer new”.

Indeed, in Basildon’s case, just before the release of the 2008 report, National Lottery funding had been used to establish a heritage trail through the town focussing on its post-war architecture. And the aesthetic effect of this architecture has its own heritage in England’s radical humanist tradition, of the likes of Milton’s poetics, or More’s Utopia. So to find photographs of Basildon amongst so much readily-accepted great architecture is a reassurance; its place in an archive of this significance is a foothold for its place in the grand scheme of British architectural history. And, in its own way, it is an investment, of sorts.


Ben Britton
Courtauld Connects Digitisation Volunteer
Ben Britton is a writer based in London with an interest in modernist aesthetics and cultural heritage.

References:

[1] House of Commons, Communities and Local Government Committee. ‘New Towns: Follow Up’. Ninth Report of Session 2007-08. https://publications.parliament.uk/pa/cm200708/cmselect/cmcomloc/889/889.pdf

[2] Boughton J (2018) Municipal Dreams. London: Verso Books, p. 79.

Useful links:

John Boughton’s Municipal Dreams blog: https://municipaldreams.wordpress.com/

Tallulah Griffith: The Steiner Guide to Steiner – A Mini Waldorf Textbook for the Courtauld

Audio Version

Read by Gill Stoker

Text Version

 

Instructions for use:

If you are accessing this guide online, please note that it is intended to be printed, as Steiner education encourages first-hand engagement. Users of the Conway Library at the Courtauld Institute of Art can also find the printed guide in box CON_B04414; the corners have been rounded, in line with Steiner school practice, so that the student can approach from any angle.

THE GUIDE

Rudolf Steiner (1861-1925) was an Austrian architect, clairvoyant, esotericist and social reformer. Among his projects, he set up the first Waldorf school in 1919, to teach his principles of anthroposophy, a spiritual movement founded on the belief in an observable spiritual realm which interpenetrates the material world. Waldorf schools use a kinaesthetic, action-loaded approach to intellectual subjects, focusing on art, music, and rhythm. No textbooks are used in Steiner’s philosophy; instead, students make their own educational materials, as I have endeavoured to do here.

Extrapolating from Steiner’s elementary school reforms, anthroposophy, and the initiatives of London’s Rudolf Steiner House, I have created a guide for studying the Steiner archive using his own pedagogy. The library box, ref: CON_B04414_F005 & F006, holds early photographs of both Goetheanum buildings, which cannot be understood without Steiner’s spiritual science.

This textbook is intended for students of the Institute, those involved in Courtauld outreach and public engagement programmes, and any prospective students of Steiner.

Steiner Textbook by Tallulah Griffith, p. 001.

Steiner Textbook by Tallulah Griffith, p. 002.

Steiner Textbook by Tallulah Griffith, p. 003.

Steiner Textbook by Tallulah Griffith, p. 004.

Steiner Textbook by Tallulah Griffith, p. 005.


Tallulah Griffith
Courtauld Connects Digitisation Oxford Micro-Internship Participant

Keelin Willis: The Creative City

Audio Version

Read by David Brown

 

Text Version

 

    “The city fosters art and is art; the city creates the theatre and is the theatre.”
    (Mumford, 1937: 185)

 

Devoid of the familiar bright bursts of graffiti and reliable clunks of skateboards hitting the floor, the Undercroft of Queen Elizabeth Hall pictured in the 1960s is almost unrecognisable. Standing on the site of a shot tower built as part of a lead works in 1826, this brutalist piece of architecture was retained for the Festival of Britain and was worked on by architects such as Bennett, Whittle, West and Horsefall before being opened by the Queen in 1967. As with other brutalist works of the 1960s, Queen Elizabeth Hall reflects the efforts of young designers looking for new ways to express their belief in the future. For example, this is demonstrated in their use of concrete, a traditional material, in original and experimental ways. Love it or hate it, the creativity enmeshed in the brutalist genre is incontrovertible.

Black and white image of Queen Elizabeth Hall mounted on card.
CON_B04286_F001_006. The Courtauld Institute of Art. CC-BY-NC.

Black and white image of Queen Elizabeth Hall mounted on card.
CON_B04286_F001_007. The Courtauld Institute of Art. CC-BY-NC.

In light of this, a building as expressive as Queen Elizabeth Hall should surely stand as the pinnacle of creativity and innovation in the city. Yet, this is not necessarily the case. In the midst of exchanges between large organisations, authoritative bodies, renowned architects and other key public and private players, the individual city dweller can become disconnected from the city that rises around them. Rather, the dictation of how the city is structured from above works to pacify citizens. In this way, people are shaped by the city, or more accurately, the power relations that shape the city in the first place. While Mumford’s (1937) metaphorical description of the city as “theatre” suggests its inhabitants are granted endless freedom in their performance, in reality, this performance must comply with a particular set of restrictions imposed from above. Perhaps the city as “container”, or even “prison”, would be more appropriate.

However, the skate park found in the Undercroft of Queen Elizabeth Hall today suggests otherwise. Despite being intended as a pedestrian walk-way, the Undercroft’s interesting features drew skaters to adopt it as an undesignated skate park – “Southbank” – in 1973. In appropriating public space for their own use, Southbank’s skaters are performers in their own theatre, regardless of restrictions imposed from above. They are active agents shaping the city, just as the city shapes them. In a broader sense, subversive actions, such as skateboarding in undesignated areas or making graffiti art, speaks to the re-politicisation of public space through the agency of the everyday citizen. As contended by Hall (1998: 7), the city is “a unique crucible of creativity” and this creativity hands every person the potential to destabilise the supposed natural order orchestrated by those above.

That said, the potential for small-scale subversive activities to make a profound difference in the contemporary urban landscape may seem limited. Indeed, a skateboarder with a can of spray-paint in hand seems unlikely to win a hypothetical battle against the Greater London Council. Collectively, however, the power of communities must not be underestimated. In 2004, the Southbank Centre temporarily closed large sections of the Undercroft for exhibitions, but closures continued until plans for a commercial redevelopment of the Undercroft as a “Festival Wing” were uncovered in 2013. In response, the Long Live Southbank campaign was set up by the Undercroft Community to resist the proposal. Following an incredibly successful campaign which saw immense public support for the Undercroft community, Long Live Southbank and Southbank Centre signed an agreement guaranteeing the long-term future of the skate spot. Moreover, the Long Live Southbank and Southbank Centre have been in a partnership and joint project team to restore and renovate the Undercroft as a skate area since 2016. As demonstrated by the Long Live Southbank campaign, the collective action of everyday citizens has the potential to make huge institutional changes at all levels of authority and power.

To reflect the changes made to the Undercroft by the skate community, I have graphically imposed a representation of their graffiti artwork and skateboarding onto one of the photographs taken in the 1960s. Indeed, the very action of creating artwork on top of an original photograph seemed subversive in itself. Just as artists spray-paint city walls, I felt as though I was altering property that was not mine to alter. Surely photographs stored in archives were for “proper” research with books and essays to show for it? Yet these are exactly the kind of unspoken expectations creative art forms can challenge. In using the archive in such a manner, I was performing in a theatre of endless possibility myself.

This is a derivative work by the blog's author, Keelin Willis, superimposing a colour image of the skatepark on the original southbank structure.
An adaptation of CON_B04286_F001_006 – the skate park (that can be found today) has been graphically imposed onto the original photograph of the Undercroft using GIMP. Image by Keelin Willis.


Keelin Willis
Courtauld Connects Digitisation Oxford Micro-Internship Participant

 

References:

  • Hall P (1998) Cities in civilization: culture, innovation and the urban order. Weidenfield and Nicholson: London.
  • Mumford L (1937)What is a City? Architectural Record, LXXXII.